2003 Mobile Music Conference

下週焦點,持續觀察:www.mobilemusicon.com。本次會議主要的 addressing issues:

* What are the relevant revenue models?
* What are the best billing and payment systems?
* What are the best practices in striking deals with carriers and handset manufacturers?
* What and where are the best promotional opportunities? How can content, in all forms, best be utilized for the mobile platform?
* What are the copyright and DRM issues and what DRM issues surround Ringtones and content in general?
** 參考 Sonera|MediaLab: DRM Whitepaper)
* How do artists and labels protect their brands and reputations, and what are the royalty splits?
* What are the capabilities of the handsets and networks, and how do they constrain the range of service options?
* Where are the best tools to develop and deliver services?
* How do you cut the best deals to ensure that profit is maximized?
* These and other issues vital to the success of music industry mobile initiatives will be addressed at MobileMusiCon.

尋思:在 mobile platform 上做 peercast/shoutcast 可能會創造出什麼樣的個人媒體生態?


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