協同科技 – Technologies of Cooperation

順手在捷運上把〈Technologies of Cooperation〉快讀一遍並且整理出摘要。

Self-organizing mesh networks – that distribute the burden of the infrastructure throughout the population of participants…
* e.g. Software radio, Mesh radios, P2P file exchanges, Mesh sensor networks

Social software
* e.g. Weblogs, Friendster, Linked-In, Ryze, Tribe, and Flickr

Social accounting tools – suggest methods and structures to measure social connectedness and establish trust among large communities of strangers…
* e.g. Transaction rating systems(ebay), Self-evaluating online forums(Slashdot, Plastic), Automated recommendation systems, Implicit recommendation systems

Community computing grids
* e.g. Folding@home, Peer-to-peer analysis, Evolution@home, Ensemble forecasting

Knowledge collectives
* e.g. Wikis, Social bookmarking, Gaming communities, Collective online publishing(Slashdot, kuro5hin, ohmynews)

Peer production networks – create a framework for volunteer communities to accomplish productive work…
* e.g. Open source software networks, Open source research and design, MIT ThnkiCycle, Peer-to-peer media

Social mobile computing – to act in a coherent and coordinated fashion in place and space, supported by information accessed in real time and real space…
* e.g. Smart Mobs, flash mobs(mobile gaming), Location-based services

Group Forming Networks
* e.g. Social transaction networks(ebay), Interra, Media Venture Collective, Wikipedia

Seven strategic guidelines(抓了兩個出來看):
* Track and foster diverse and emergent feedback loops
* Support participatory identity

這篇 paper 全部走一遍,應該就可以勾勒出在今年下半網路會有什麼有趣的東西繼續發展。第九和第十頁所特別提到的人類社會因為由於科技發展所衍生之不同協同工作情境的 review,在這股網路熱潮上,頗值得台灣媒體在報導網路科技發展(特別是部落格)時,做為參考的鋪陳脈絡。當然也可以玩另外一種遊戲,試試看把目前台灣網路公司提供了什麼樣的服務,分別找到適合的定位,填到這八個要項中。那麼大概就知道還有多少服務是有待開發的。


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